![]() You can also download older SDK versions that shipped with the product, from the URL above, in case you need to work directly with older Xcode versions. You can also manually download SDKs here. We usually do try to support new SDK versions, including Betas, within days, and when we do, Elements will download them for you automatically, even without you having to install a new version. The product ships with support for the SDKs that are officially released at the time an Elements release RTMs, but pending any drastic and unexpected changes to the tool chain for Apple's SDKs, you can import newer or beta SDKs using the FXGen tool that is included in the product, even if we have not gotten around to supporting them officially yet. Supported SDK VersionsĮlements for Cocoa is designed to be able to work with any version of Apple's SDKs. If in doubt, use the default Toffee backend. You can read more about the two back-ends, and which one is the right choice for you, in the Toffee vs. The Island/Darwin back-end allows you to mix Objective-C code with Elements' own object model (shared between all the Island-backed platforms) as well as (in the near future) the new Swift object model. Binaries compiled with Toffee will be virtually indistinguishable from those created with Apple's Clang compiler for Objective-C. The Toffee compiler is the current default back-end for Cocoa projects, and it directly and exclusively targets the Objective-C runtime that is the backbone of Apple's platforms. The Elements compiler has two compiler back-ends that support building Cocoa projects. See below for links to help you get set up for Cocoa development. ![]() You can Debug your applications locally on your Mac or device, or remotely (when developing on Windows in Water or Visual Stuidio). Mac Catalyst - build iOS and iPadOS apps so they can run on macOS.Įlements ships with a wide range of templates to help you get started with your projects for all of Apple's operating systems.Elements lets you create applications for the Apple platform – macOS, iOS, iPadOS, tvOS and watchOS – using the Cocoa frameworks and the Objective-C runtime as well as native Island APIs. ![]()
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